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UTOPIA 9 - A Volatile Vacation Free Download [Xforce]





















































About This Game Are you in need of a vacation to remember and would you like to kick back and enjoy yourself? Then Utopian Travels would like to welcome you to the best vacation resort the galaxy has to offer, Utopia 9! The planet is terraformed to give you the ultimate holiday in a relaxing atmosphere with guaranteed sunshine all year all day. Our professional and friendly staff are always ready to tend to any of your personal needs. We look forward to be welcoming you!Utopia 9 – A Volatile Vacation is a rogue-like 3D twin stick shooter. The game is set in a tragicomic future with a retro sci-fi feel. You play as the most recent guest to arrive on the vacation resort Utopia 9 but nothing is as promised! Upon arrival, you must make your way through hordes of space mutants determined to take you out and snatch your loot. The nemesis system adds unique enemies and invites the player to take revenge on the mutant murderers! Can you survive the mutant onslaught and sue the travel agency? Utopia 9 is a Rogue-Like 3D Twin Stick Shooter, featuring:Procedurally genereated levels!Challenging gameplay & Permanent death!Social corpse, loot your friends!Local co-op up to 4 players!Shields, armors and 40+ powerful weapons!Mutations granting unique abilities!Evolving enemies that loot your corpse!Avenge yourself and reclaim your gear! 1075eedd30 Title: UTOPIA 9 - A Volatile VacationGenre: Action, IndieDeveloper:WhalegunPublisher:WhalegunRelease Date: 5 May, 2016 UTOPIA 9 - A Volatile Vacation Free Download [Xforce] utopia 9 - a volatile vacation download. utopia 9 - a volatile vacation descargar. utopia 9 a volatile vacation. utopia 9 - a volatile vacation igg. utopia 9 - a volatile vacation review. utopia 9 - a volatile vacation скачать And the purple blood flowed like wine... Utopia 9 comes out of nowhere and adds itself to the list of alltime great twinstick shooters available on Steam. Ranking right up there with the newly released rogue twinsticks - Enter the Gungeon and Neon Chrome - Utopia 9 has a certian charm that makes it feel unique. The shooting mechanics feel very solid and are quite satisfying as aliens pop with a gory purple delight. Add in multiple firearms, melee weapons, mutations, a martian theme, and stylish graphics for the cherry on top. I'm really diggin it so far. Another interesting addition becomes hunting down the aliens that have killed your fellow tourists and exacting revenge. It's tough though because not only do th e aliens use fallen tourists weapons but they also become more powerful and heavily armored with each tourist they kill. IMO Utopia is only lacking an endless horde mode set in an open arena. I believe an arena mode is currently being considered by the devs so one can only hope! A+ title.. Edit: Maybe Multiplayer is more enjoyment, but I doubt you'll play that for a longer time either.This is a tricky one. On the one hand I quite enjoyed my 1 hour with it...on the other I also have no inclination to continue playing after 1 hour, so that's why this review has to be negative. I could even be "demanding" a refund now, but since the game isn't really bad, it would feel kind of \u2665\u2665\u2665\u2665\u2665\u2665 to do so. A demo would have been nice, however.Alright, my experience: I was about to enter the last level of the game on my 2nd try when I lost about 40 health to a shot gunner in melee, despite shooting first (I'm Han Solo after all!), so that is when my glorious run sadly ended...and glorious it was. I had a shotgun, which almost one shots every enemy in close combat (2 shots for armor wearing guys) and a plasma pistol, which was mutated (more on that later) to be chargeable, which could penetrate several enemies in line. I also had a shield and a moderate amount of life left. Everything was going well, but eh...too bad.Now to the premise of the game: It's a twin stick shooter with apparently a lot of different weapons (I found like 10 so far out of 50 or so in the game, though I wonder what else there could be...certainly enemies didn't have any other weapons, apart from some form of grenade launcher). In any case, you're rogue-liking your way through about 8 levels to beat the game, collect weapons, ammo, armor and health. You can carry 4 small weapons or 2 big ones at any given time and swap between them (dual wield or 1 big weapon). Ammo is scarce, health even more so. You kill enemies, collect their "essence" and thus gain mutations after a while. These are all randomly chosen, but you can pick 1 out of 3 each time and they can be mighty boons. So far so good.But the game has its problems. For one it is very slow. This goes for movement and shooting. Hazarding a guess I'd say getting hit by enemy bullets if you're at least somewhat competent shouldn't really happen all that often after a few runs. So the question is where's the challenge...and there is none. As long as you have ammo and play a bit safe\/know how to aim, you should beat the game or at least make it to the final boss. If you DO die, you will lose ALL your progress up to that point and the enemy who has killed you will pick up your stuff and "evolve" to become a mini-boss. You can then choose to advance to that mini-boss in your next run and try to kill him to get all your stuff back if you want to. WHY you would want to do that is a mystery to me, because unlike other enemies the mini-boss is actually really tough and will possibly cost you more health and ammo than your pickups are worth. There are also weapons in the game that sound great in theory but are horrible in the game. One example is the minigun, which has a really high rate of fire compared to other guns (dah), but only 200 ammo, which means you will have fun using that weapon for about 30 seconds before you can discard it again, because you will NEVER get enough ammo back to ever use it again. The single shot weapons are just way more ammo effective and deal almost as much damage if you know how to aim.So, final verdict: Utopia 9 has some nice ideas and the game isn't terrible, but it's also not something you need to pick up imho. I got it during the summer sale for 4 bucks, so ok, a beer would provide me as much entertainment for just as long for the same price. Pass, unless deeply discounted and you're itching for a twin stick rogue-like (although playing this with controller seems rather moronic...). i would recomend to all nuclear throne fans!. This is a game with alot of potential that I feel was held back by design decisions.In practice it's a rogue-lite twin-stick shooter. The idea is you start off weak and progress down a series of maps, with randomized points of interest along the way. You get little hints as to what you can expect to find down a certain path, so if you are in desperate need of armor you can keep your eye on the map and look for a path to get you to more armor. This is great in setup and concept! But the actual gameplay is...lacking. Movement is very slow, weapons are very weak and borderline useless, and health and ammo pickups are unbelievably scarce. After beating the game once I played a couple more times and lost interest just due to how weak you constantly feel. Every run is super slow and you are always wishing you were stronger.It's an OK game. I don't think its bad, but nor do I think it's good. There are better choices in the genre to play first, maybe check this one out if it's on sale.. This game really has a lot going for it. It features some stunning yet cute graphics and some very addictive gameplay.It sort of reminds me of Captain Keen meets Diablo, only with ragdoll physics, sick weapons and some great sound effects. One minute you're shooting easy dudes with your pistol, the next you're hammering away at a mini-boss with some crazy laser cannon. Then you're out of ammo and have to beat it with your suitcase. There is also some interesting customisation options with the mutation system. Basically you're turning into an ammo-grabbing juggernaut.Oh, and did I mention. It's very VERY challenging. You start out in a short intro-level and you think "I got this." But wait, because you don't. Somehow even with the most high-powered weapons and body armour these mutants always get me. That's why I like to stun them one by one, just to feel like I'm pawning them for a change.If you didn't already, you will definitely want to buy this must-have gem of a game. If this is early access I can't even imagine what the full release will be like. I didn't beat it yet, but I'm sure gonna keep trying!. A great little rogue-like full of charm, fun and purple blood splatters. I had a awesome time with this game, so man destructive weapons to find and enjoy. I recommend this one, but it sure is tough.. I wish I could recommend this, I really do, but I cannot. While a fun game it's extremely unforgiving - even for a roguelite, with basically no way to recover from even slight mistakes and, the nail in its coffin, extremely ardous to restart and with a progression based solely upon layers upon layers upon LAYERS of barely controllable RNG. Offered the wrong mutations?\u2665\u2665\u2665\u2665\u2665\u2665outta luck. Don't get the good guns?\u2665\u2665\u2665\u2665\u2665\u2665outta luckl. Combine this with ZERO progression (whoop de doo you unlock a different starting class if you finish the damn game) and, again, total random progression, and it ends up a game where dying for the nth time due to bad luck coupled with just one or two mistakes just frustrates you to no end. Cannot reccomend.. Amazing game! The Co-op is really where it struck home for me, great way to kill a few hours with a friend. They are realeasing awesome updates consistantly and I can't wait to see how to game changes over the next few months.. Absolutely fantastic game, can't understand why it's not one of the most popular out there for playing with mates. Super fun on the couch together, and the gameplay is far deeper than you might initially think. The buffs are just fantastic, and the graphics and sound are top notch. As for couch co-op experiences, for us this is up there with Dungeon Defenders 1. Very high praise in our opinion.We've beaten this twice, playing through again --just as much fun. The game is balanced perfectly. 9.5\/10 :). If you enjoy Gungeon, Nuclear Throne, or Binding of Isaac this hits many of the same bulletpoints but adds "Couch Co-op Friendly" to the mix, along with a unique inventory, and a mutation system that allows you to do downright stupid builds. Control is smooth on both keyboard and gamepad, Weapons feel impactful and different, the ragdolling corpses ond debris add to the chaos as your wrench sends a foe skipping across the road splatting bits of him as he slams off of walls and dumpsters. A well placed grenade sends a gaggle of enemies haplessly twirling through the air showering drops soylent and gore. Its got a kitschy retro-futurist vibe going for it too which adds a further layer of absurdity to the action. The weapon variety is strong, with even two weapons of the same class being totally different. A 4-slot weapon inventory system makes loadouts particularly interesting as you can dual wield any two 1-slot single handed weapons or just lug around 2 2-slot heavy weapons. Painting the alleyways and streets with twin powerfists is pretty hilarious, then again so is dropping a wall of lead with a flak pistol and doublebarreled revolver. You also have slots for different types of wearable armor and an active item slot for various thowable weapons. The item pool is just big enough for particular goodies to be rare, while small enough that nothing is chaff. Mutations and Creams mix it up further and allow you to "build" a run and pursue synergies rather than reactively coping with whatever comes along. Like Nuclear throne, you are given three choices each level up, allowing you to add effects to weapon classes, gain passive\/active abilities, or cause new kinds of stuff to drop. Creams are buffs you choose at the outset of runs to slant your hapless vacationeer into certain playstyles, each coming with a powerful buff, but also one or two fairly serious backdraws right out of the gate. Co-op tends to be where other watershed games of this type typically end up wanting, here it's a primary focus.The action while frantic,is much easier to read than its contemporaries, pickups are shared, chests give off more loot per player and it's fairly hard to lose track of your character amid all the explosions particles and gore.

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